Build 42
Install Guide
This guide covers installing Faded Mods without Steam Workshop. Download mods from the Workshop, or use the Faded Mod Installer (v0.3.2, live on the installer page).
Method 1
Faded Mod Installer
The installer is live (v0.3.2). It installs, updates, verifies, and removes Faded Mods.
- Download the installer ZIP from the installer page. Read the agreement first; the download is at the bottom.
- Extract the ZIP and run the Faded Mod Installer.
- In Settings, paste the manifest URL, then Save Settings.
- Open Player Install, refresh the mod list, and install.
- Launch Project Zomboid, enable the mod, and restart if required.
Method 2
Manual ZIP from the Workshop
Use this if you want to place files yourself. ZIPs are listed on the Workshop.
- Download the mod ZIP from the Workshop listing.
- Extract it. A proper folder contains
mod.infoand usuallymedia. - Move the extracted folder into your Project Zomboid mods folder.
- Launch the game, enable the mod, restart if required.
Default Windows mods folder
C:\Users\YourName\Zomboid\modsCorrect:
C:\Users\YourName\Zomboid\mods\FadedExampleMod\mod.infoWrong — ZIP left in the folder, or a doubled folder:
C:\Users\YourName\Zomboid\mods\FadedExampleMod.zipC:\Users\YourName\Zomboid\mods\FadedExampleMod\FadedExampleMod\mod.infoUpdating or removing a manual install
Close the game. For an update, download the newest ZIP from the Workshop, delete the old mod folder, then move in the new extracted folder. Do not merge new files over old files unless the mod page says to. To remove a mod, delete its folder from Zomboid\mods. Back up a save first if the world used that mod.
Dedicated servers
Stop the server. Extract the Workshop ZIP on your computer, upload the folder to the server mods directory, add the Mod ID from mod.info to the server Mods setting, save, and restart. Every player must install the same version locally — these mods do not auto-download through Steam Workshop.
Typical paths:
/home/container/Zomboid/mods/home/username/Zomboid/modsC:\Users\YourName\Zomboid\modsThe final structure should be Zomboid/mods/FadedExampleMod/mod.info, not a nested copy of the folder and not the ZIP.
The same file-upload steps apply on PingPlayers, Indifferent Broccoli, BisectHosting, and most other panels (GTXGaming, Nitrado, Apex, Host Havoc, Survival Servers, Nodecraft, Shockbyte, self-hosted Windows/Linux). If a host has a Steam Workshop manager, do not use it for these direct-download mods unless the listing provides a Workshop ID.
Mod ID
The Mod ID is the internal name in mod.info (for example id=FadedExampleMod). That value is what servers need. A direct-download mod may not have a Steam Workshop ID.
Common mistakes
- ZIP placed directly in the mods folder — extract it first.
- Doubled folder so
mod.infois one level too deep. - Server and players on different versions — install the same Workshop ZIP on both sides.
- Wrong Mod ID in server settings — copy the
id=line frommod.info. - Missing a dependency listed on the Workshop page.
Support
Join Discord: https://discord.gg/We9j9XdGSy
Include mod name, Project Zomboid build, singleplayer or multiplayer, host if any, error screenshot, console log, full mod list, and a shot of the folder structure.
Faded Mods is an independent Project Zomboid modding site and is not affiliated with, endorsed by, or sponsored by The Indie Stone. Project Zomboid and related trademarks belong to their respective owners.
Workshop access
Downloads from this workshop require acceptance of the existing FadedMods Workshop Access, Confidentiality, and Restricted Party Agreement. This notice is a summary only — the full terms live on the installer page.
Read the full Workshop Access, Confidentiality, and Restricted Party Agreement
