Workshop
Common Sense Reborn
2.1.1CSR 2.1.1 preserves the complete native PZ version and integrity watermark. Existing gameplay and optional FJL integrations are retained.
Debug Me Not
1.0.1Debug Me Not 1.0.1 keeps debug context-menu cleanup and F10 while preserving the native version and integrity watermark. Supports Build 42.22.1.
PZ Optimized
0.4.2PZ Optimized 0.4.2 supports reviewed 42.21, 42.22.0 and signed 42.22.1 builds while preserving native integrity reporting. Requires Faded Java Loader 0.6.10 and Bridge. Signed builds use the native ECS component implementation.
Requires Java LoaderThe Walking Dead: Back to Atlanta UI
1.1.5Back to Atlanta UI 1.1.5 preserves the complete native PZ version and integrity display while retaining the themed interface and optional comic renderer.
Massive KI5 Pack
1.3.0Complete 532-vehicle pack for Build 42.21 and 42.22. Fixes vehicle-exit and split-screen errors, moves part defaults and crafting to server authority, improves native engine transitions, and adds optional spawn and universal-wheel controls.
RVsReborn
0.2.15RV and Faded Locomotion interiors for Build 42.21 Stable and 42.22 Pre-Release, with server-owned return tracking, utilities, dashboards, and vehicle compatibility.
Echoes of Humanity
0.21.2Echoes of Humanity is Faded Mods' flagship living-world NPC system for Project Zomboid Build 42 — persistent people, working settlements, and company on the road. Version 0.20.0 adds optional Last Reins of Knox horse riding and carriage cooperation, more rural road travel, native NPC motor-car physics, seated survivor animations and recruited companion passengers. Version 0.19.0…
Requires Java LoaderKnoxNet OS
0.10.0Build 42.22 networked computer OS with a polished desktop and Hottie Z browser, eight daily gallery picks, expanded image library, native camera and monitor hardware, secure terminal sessions, storage logistics, CCTV alarms and security archives, optional weather, power and plumbing integrations, printing, banking and survivor services.
The Young Died Too
1.2.0Build 42.22 youth zombies and rare baby crawlers/shamblers. PZ Optimized 0.4.1 engine/Lua/animation checks pass. Repairs streamed-object cache retention, stalled playground scans, age-speed recounts and legacy clothing GUIDs; preserves population-neutral conversions and saved identities.
GroundWorks
0.15.3Standalone excavation and construction with vanilla tools. Dig outdoors or beneath existing houses; preview and frame preset trenches, moats and basements. Materials and time scale with the footprint. Intact framing prevents collapse. Generate deeper floors and walls, backfill, build routes and integrate optional equipment. All gameplay works through Lua alone. Optional FJL 0.3.4+ companion for…
Authentic Z
42.22.0Build 42.22 sleeping bag, Left 4 Dead hand and Pinhead mask mesh repairs with original textured models and exact cross-platform asset paths. Compatible with Faded Java Loader 0.6.7 and PZ Optimized 0.4.1.
Buildcraft Reborn
0.7.4Build 42.21 three-window Craft / Build / Projects workspace with fast virtual catalogs, full-width project dock, native basements, reconstruction, manufacturing, planning, sewing, home zones, CSR-safe repair ownership, automatic roofing and garage doors, Architect blueprint planning with structure templates, build drafts, door salvage and repair, bank vaults, and an admin world editor. No dependencies.
Character Creator
2.7.2Build 42.22 T-shirt ground-model repair: private CC model identifier and verified current mesh paths, with current FJL and PZ Optimized compatibility. Includes the 2.7.1 dedicated-server playable perk fix.
Requires Java LoaderChocobo Go
0.1.4Chocobo companions, passenger riding, Gysahl farming, breeding and fitted travel gear for Build 42.20.4 through 42.22. Full features require Faded's Java Loader 0.3.4 and FadedJavaLoaderBridge.
Requires Java LoaderDeadflow
0.2.13Population authority for new Deadflow worlds on 42.20.4, 42.21 and 42.22 (Windows and Linux dedicated), with separately reviewed PZ Optimized 0.4.0 and 0.4.1 profiles. Older saved zombie snapshot formats are not migrated. Requires FJL 0.6.7+ and its fixed Bridge.
Requires Java LoaderF.A.D.E.D Nexus
0.4.12Federated Access & Data Exchange for Dedicated Servers. Full visual main-menu replacement with every vanilla action, native in-game exact-pack download/verify/restart gate, vanilla PZ/Steam join continuation, three-window Comms workspace, and safety-locked Exchange. Version 0.4.12 keeps the periwinkle held-globe title screen and loads the Java bridge on PZ 42.21 and 42.22, and named Nexus-server orbit markers.
Requires Java LoaderFaded Depths [WIP]
1.1.1WIP Java-first underground expansion for Build 42.20.4 / 42.21.0 / 42.22.0: town sewers, caverns, restored utilities, finite mining, air quality and a custom ClearViewUI-style survey. Server-authoritative SAFE_INSTANCE placement. Requires Faded Java Loader Bridge. Mods= only; never add FadedDepths to Map=.
Requires Java LoaderFaded Farming & Fishing Reborn
0.4.4-b42.22Unified B42.22 farming, fishing, orchards, husbandry, brewing, hydroponics, food production, carts, wheelbarrows, and farm vehicles with a scalable field console. Server-authoritative multiplayer actions; optional Common Sense Reborn integration. Shopping cart meshes load on Windows and Linux without a pipe-node path.
Faded Field Operations
2.0.8Campaign expansion 2.0.5. Requires Echoes 0.17.4+, Faded Java Loader 0.5.0+ and FadedJavaLoaderBridge on client and server. The Java core loads on 42.20, 42.21 and 42.22.
Requires Java LoaderFaded Java Loader Bridge
0.5.8FJL bridge for enabled-mod Java plugin selection, restart checks, multiplayer plugin matching, and the shared FadedStack scheduler and command bus.
Faded's Error Detected
0.3.4Build 42.20, 42.21 and 42.22 diagnostics with ring-safe capture, evidence-only attribution, scalable alerts, searchable reports, and Faded installer update visibility.
Faded's Hunters Calling
2.2.6A comprehensive Build 42.20.2-42.22.0 hunting system with a responsive three-pane fieldbook, wild boar sounders, game feeders, a hunting tripod, wind-aware scent, a charcoal smokehouse and game cellar, five.308 rifles, four bows, native Crafting and Building tabs, tracking with an optional Java accelerator and complete Lua fallback, field dressing, preservation, calls, scents, trapping, and multiplayer-safe administration.…
Requires Java LoaderFaded's The Hive
2.3.3The Long Hunt: a server-authoritative zombie ecology for B42.20 and 42.21. The Hive occupies roosts by day, marks its quarry and hunts into a Hollow Dawn. The Living Ladder lets existing adult hunters brace into towers and scree ramps to reach open upper floors and cross tall fences. Enabled automatically, with controlled population recovery and…
My Only Friend
3.0.1My Only Friend 3.0.1 for PZ 42.22.0: 20 original low-poly ground models with FBX resolver compatibility, real UV islands and matching per-item PNGs; separate fitted worn gear. Requires FJL 0.6.7 on server and clients. Compatible with PZ Optimized 0.4.1.
Requires Java LoaderProject Faded Car
2.7.1Build 42.22 forklift cargo, carry, ladder and roof rack model repair with real textured meshes and case-exact cross-platform asset paths.
Spongie's Clothing [B42 Port]
21.42.20.7Build 42.20 compatibility port of Spongie's Clothing (21.42.20.5). Fixes body-location hide-model overrides without Java reflection (no getDeclaredField crash on 42.20.2). Original mod by Spongie; port prepared by Faded with permission/request from the original developer.
Requires Java LoaderTactical Operations Center
1.1.20A server-authoritative admin and player operations suite for Project Zomboid Build 42.20, 42.21 and 42.22. Includes a full Command Center replacement, Covert Event social deduction, location reports, mod-aware Operator and Blueprint tools, CSR authority handoff, FTN trade intelligence, mission routing, Echoes conflict monitoring, scalable 4K UI, and optional FJL/OpenCL dispatch acceleration with Lua fallback.
Requires Java LoaderThe Walking Dead: Back to Atlanta
1.1.1The Walking Dead: Back to Atlanta content and world. Build 42.22 ground mesh repairs, private clothing model IDs and current FJL compatibility.
Water Expanded
2.5.5The comprehensive Build 42 water, plumbing, irrigation and fuel-network overhaul. One server-authoritative WEX graph connects pumps, valves, meters, seep channels, building-wide liquid plumbing, storage, fixtures, gas stations and generators without a bridge hub. Includes calibrated rain collectors, liquid-effect details, mains reconnection, physical petrol routing, portable pumping, quick view, public physical-container API, optional Faded Java Loader…
Just2Faded
3.0.1Standalone cultivation, processing and laboratory expansion. Grow tents, hydroponics, powered drying, named blends, reusable smoking pieces, vacuum storage, and integrated 3D laboratory assets.
Faded's Feastcraft
0.4.0Native kitchen recipes, portion-aware cooking, distinct placeable food models, refreshed blue three-window UI and bounded multiplayer work.

Last Reins of Knox
0.4.0Eight horse varieties, native care and riding, three craftable horse-drawn carriages, persistent tack and cargo, and an optional NPC cooperation API. Project Zomboid 42.21; requires Faded's Java Loader 0.6.4. Development alpha; see included testing scope.
Requires Java LoaderTemp Control
1.1.1Server-authoritative HVAC and central heating: thermostat-controlled AC units plus industrial, home and compact boilers, with CSR/ClearView-styled controls. 1.1.1 makes the daily schedule switch only at its on/off times, so manual toggles and timers are no longer overridden.
Faded's Advanced Medical
2.3.0FAM 2.3.0 for Build 42.20.2+: timestamped medication coverage, compression and immobilization care, wound visuals, expanded arm prosthetics, and a polished three-sided triage workspace with reduced background work.
Solar Never Faded
1.2.0Unified Build 42 power and resilience suite with Classic and Horizon hardware, Sentinel perimeter security, detailed 3D assets, pooled storage, EV charging, water, lighting, three-panel command UI, CSR integration, and KnoxNetOS Schema 2 API.
The Last of Us - Complete Edition
1.1.18Total-conversion content layer that turns Project Zomboid into The Last of Us. Cordyceps colonies that grow from the dead and promote rooms into spore zones. Runner, Stalker, Clicker and Bloater populations, colony growth, spore zones, Listen Mode, adaptive music, survivor voices, occupations, gear, world ageing, vehicles, weapons, clothing and both FMOD banks are integrated as…
The Last of Us - Complete Edition UI
1.1.18Optional full GUI replacement for The Last of Us - Complete Edition. It rebuilds the main menu and front-end screens around chapter-card presentation, rotating cover plates and an amber selection language; rethemes vanilla controls, panels, tooltips and context menus; and integrates with Common Sense Reborn and Faded's ClearView UI theme surfaces when present. Requires the…
Gunz of Faded
1.2.1Gunz of Faded 1.2.1. Fixes firearm tooltip crashes by registering all custom ammo types before item scripts load. Standalone firearms pack for B42.20 and B42.21. FJL tracer plugin allowlists 42.21. CSR-safe Hook.Attack. Viewpoint compatible. Native Mini-14, Camp Carbine, Remington 700, Model 70, RPG-7, nearby-storage workbench, Knox 1993 firearm presets. Save IDs stay MarzGuns / HBVCEF…
It's A Trap!
2.1.4Build 42.21 cook-off ammo hotfix: tag checks use ItemTag objects instead of strings, so the hot-ammo server tick no longer throws on pots or other items in ovens, BBQs, fireplaces and campfires.
Faded Arsenal: Dead County Munitions
1.7.5Preserve all original inventory, magazine and visual wrapper returns; enable the KS7 standard 12-gauge suppressor; remove invisible stock fits on 15 weapons with baked stocks.
Requires Java LoaderFaded Legendary Kit
1.0.4Preserve every original crafting return value while retaining legendary crafting effects.
Faded's ClearView UI
0.6.22Preserve vanilla timed-action constructor parameters and multiplayer inventory transaction timing.
Faded's Lifestyle: Hobbies (All-in-One B42.20)
0.4.0-allinone.14Preserve all original crafting return values and qualify the custom chainsaw held model.
Faded's Ride or Rot
0.2.4Preserve the B42.21 mechanics action constructor parameter names and order.
On The Move
1.2.2Qualify bicycle wheel model-part references to the existing Base models for B42.21 held rendering.
Faded Beds Have Blankets
1.2.71.2.7 reserves a distinct heated-blanket tile-definition number for compatibility with Water Expanded. Removable blankets, fifty heated quilt sets, larger pillows, bed warmth, and restful covered-bed sleep for Build 42.21. Existing sprite and item names are preserved.
Never Survive Alone
0.7.1-alpha0.7.1-alpha fixes poster-wall opening checks for the 42.21 door/window API. Server-validated, explicit-opt-in adult intimacy, player scenes, Echoes NPC partner shared rest, wardrobe, Lifestyle and CSR Survivor Bond integrations remain available.
What A World
1.4.71.4.7 fixes black or invisible models caused by unsafe native model-uniform caching. Aliased alpha and ambient setters and external engine writes now reach stock shader uploads. Optional native plugin 1.3.4. Movement gear sounds, climate, weather stations, integrated world systems and consent-based performance advice remain available.
Faded's Weapon Pack
42.21.20261002.1Faded's Weapon Pack for Project Zomboid Build 42.21. Uses the Deadcode weapons framework with rebuilt archery, flame, casing, attachment, inspection, sound, and crafting systems.
Into The River
1.4.0Standalone Build 42.21 river survival. Pilot small craft with WASD, walk a moored deck, fish and haul crab pots, and keep the existing powerboats, sails, swimming, and offshore vessel.
Knox Reborn Lite
0.4.1Knox Reborn Lite 0.4.1 for B42.21. Same PZF map stack with pruned tile sheets, compressed (softer) tiles, a static spawn menu, bounce/glow lighting, no god rays, and Grapeseed terrain from workshop 3794413138. Optional FJL still runs the Tikitown power-restoration mission. Mod ID remains KnoxReborn.
Requires Java LoaderModern EVs
1.0.9Modern EVs 1.0.9: damage shells use the vanilla Veh_Damage textures again so the paint atlas is not sampled through the damage unwrap. The charge stand-in transmits only when its level changes. Engine, battery, muffler, and reservoir are topped up once when a car is first created, and can take damage after that. Generated white wheel…
MP ChronoController
2.2.02.2.0 adds per-player naps while group sleep acceleration and server time control stay in place. Loads on Project Zomboid 42.21 and 42.20.
BuckShot Roulette
1.0.11.0.1 raises the game version cap to 42.21.99. Server-authoritative Buckshot Roulette for one survivor against the Dealer or two nearby survivors. Loads on Project Zomboid 42.21 and 42.20.
Faded Origins - Occupations & Traits
1.0.61.0.6 raises the game version cap to 42.21.99. Server-authoritative Resolve occupations and traits. Loads on Project Zomboid 42.21 and 42.20.
JustFaded: Tactical Faded
2.1.92.1.9 raises the game version cap to 42.21.99. Tactical Faded outfit. Loads on Project Zomboid 42.21 and 42.20.
Vehicles by Faded
1.0.4Vehicles by Faded 1.0.4: headlights shine forward from the lamp glass. Per-vehicle shader zone masks and lights; hoods and trunks open upward, doors swing on a vertical hinge; dark window glass; freezer syncs only on change.
ISyncYouSyncWeAllSyncForDeSync
1.5.3-b42.20.4-connect1.5.3-b42.20.4-connect: uses B42 getPartCount/getPartByIndex for vehicle condition snapshots and corrections, fixing repeated VehicleParts:size exceptions. Keeps correction limits and Java 1.5.0.
What A World - Tree Visibility
1.0.1Tree Visibility 1.0.1: confines overrides to tree shaders and restores the native general-sprite shader. Preserves the existing tree visibility effect with simpler transparent-outline output. No texture quality reduction.
SentryNet
0.1.0-alpha.4SentryNet 0.1.0-alpha.4: correct B42 vehicle-part iteration and load/teleport guards for bounded storage auditing.
Starship Troopers: Citizens of Knox
1.1.0Total conversion for Project Zomboid 42.20.4. Knox County is a Federation war zone: the dead are Arachnids (warrior, hopper, flyer, tank and brain bug) on their own bodies, skeletons, animations and voices. Twelve Mobile Infantry and Federation occupations, twelve renamed towns, the Morita family with Federation ammo, MI field gear, belt lights, lower-back duffels and…
Requires Java LoaderStarship Troopers: Citizens of Knox - UI
1.1.0Optional full GUI for Starship Troopers: Citizens of Knox on Project Zomboid 42.20.4. Boot card, loading plate, main menu and every front-end screen rebuilt; vanilla UI regraded to Federation gold and gunmetal; moodles and sidebar as a suit HUD; Spiffo's is Stomper's; zombies are called bugs. Requires the Citizens of Knox content mod. Needs Faded…
Requires Java LoaderFaded's Armor Pack
2.2.1Standalone Build 42.20 tactical armor collection with native night vision support, zombie outfits, and sandbox-controlled loot rarity.
CSR Clearview GPS
1.3.0Version 1.3.0. Standalone B42.20 Clearview GPS. Find a rare GPS tablet to open the gunmetal tablet window, plot a purple road route, autodrive, and follow live on network.fadedmods.com/map. Server-authoritative route cache in MP.
What A World - Solar Shadows
1.0.0Optional companion to What A World. Continuous sunlight, projected world shadows, mesh shadows for characters and vehicles, ambient bird silhouettes and an adaptive world void. Derived from ShadowZ and rebuilt on Faded's Java Loader - it does not use or need ZombieBuddy. Kept as a separate mod for the same reason as Tree Visibility: it…
Requires Java LoaderCSR/ClearView Controller Framework
1.2.1Faded controller framework for Project Zomboid Build 42. Injects button prompts, Faded glyphs, focus rings, and pad navigation onto CSR object panels, ClearView UI, and other windows. Semantic bindings follow the player's remap. Client UI only, add/remove safe. Load this mod first.
SpongeBoid Squarepants
42.20.4.2SpongeBoid Squarepants costumes, plushes, and weapons for Project Zomboid Build 42.20.4. Costume GUID mapping, corpse clothing, loot, and weapons rebuilt for 42.20.4.
F.A.D.E.D Nexus // Survivor Pulse
1.1.2-nexus.3Private-by-default offline survivor dashboard for health, wounds, protection, body temperature, moodles, skills, equipment, loadout, encumbrance, nutrition extensions, and manifest-listed Faded mods. Version 1.1.2-nexus.3 skips Java-null ModInfo getters so missing catalog matches no longer spam getName errors. No Nexus connection or broadcast required.
CAT Construction
0.3.0Sixteen CAT-themed Build 42.20.4 construction vehicles with articulated equipment, working lights, vehicle mechanics, cargo handling, tree and stump clearing, and optional GroundWorks integration. Version 0.3.0 adds earth scooping, direct truck transfers, corpse collection, interchangeable crane tools, house demolition, visible tipper loads and dumpster fill.
Chaded Military Convoy
2.2.1Version 2.2.1 for B42.20.2: tracked hulls no longer run track wear on the visual Tire callback in addition to Track_1 and Track_2. Requires Faded's Military Tool Kit Fix 2.3.2 or newer (id Military_Tool_Kit). Sherman Drive-and-Shoot, UV-safe visuals, and the rare M998 Faded variant remain. Military-zone spawns only.
Faded's Military Tool Kit Fix
2.3.2Build 42.20.2 compatibility and dependency release for Military Tool Kit by Papa_Chad. Version 2.3.2 applies track wear once per hull instead of once per Track_1, Track_2 and visual Tire callback. Maintained with permission by Faded; testing help by Ghost_Echo.
Massive Vehicle Pack
0.4.5Standalone Build 42.20 vehicle integration pack with a public MVP API and optional RVsReborn interoperability. Version 0.4.5 raises trailer collision solids so compressed suspension no longer grinds the pavement.
Military Vehicles Reborn
2.1.1Standalone Build 42.20 military vehicle pack by Faded. 21 vehicles and paint variants: Humvees, Abrams, Bradley, MRAP, cargo trucks, M109A3 artillery, M270 MLRS and M142 HIMARS. Version 2.1.1 finishes tan M1A2 and HIMARS paint, detail and shading, and increases both MRAP variants by 8%. Rigged guns and access parts, military dashboards, and server-controlled ordnance.
Better Trunk Capacity
1.0.0Java-powered trunk, truck-bed, trailer, roof-rack and cargo capacity controls for Project Zomboid 42.20.4. Every detected vanilla or modded vehicle type receives its own native Sandbox multiplier while seats, gloveboxes, liquid tanks, weapon feeds, item weight, vehicle physics and Tetris grid dimensions remain unchanged.
Requires Java LoaderMobile Suit Deployed [WIP]
0.1.1WIP TESTER BUILD - active development and live in-game validation are incomplete; use backed-up test worlds. Rig-visibility hotfix for the RX-79[G] Gundam Ground Type and Zaku Mk II Heavy Desert Type: transmits installed suit parts, explicitly attaches rigs on clients, and retries initial animation loading while retaining server-authoritative combat and cockpit systems for Project Zomboid…
Knox Phasmophobia
0.1.0Persistent server-authoritative paranormal investigations for Project Zomboid Build 42.20.4: 30 ghosts, seven evidence systems, 23 field items, native journal deduction, dispatch, visible hunts, furniture hiding, countermeasures, a cursed Ouija Board, and extensive sandbox controls. Self-contained with no traits, professions, occupations, Workshop dependencies, or Java loader.
Faded Locomotion
1.0.0A comprehensive Build 42 rail system with multiple trains, detachable rolling stock, bidirectional routes, multiplayer track authority, claims integration, and RV-compatible passenger cars. Version 1.0.0 repairs consist rendering, coupler spacing, turn alignment, carrier scale, force-position synchronization, and first-notch braking, with an optional Faded Java Loader carrier-pinning bridge and a complete pure-Lua fallback.
Tsar's Common Library
3.30Build 42.20.4-compatible common vehicle library required by Project Faded Car's licensed W900 truck and trailer runtime. Version 3.30 includes the current multiplayer VirtualVehicle fixes.
Faded Modern Firearms Plus
0.2.2A standalone modern firearms overhaul for Build 42.20: 200+ firearms with full attachment systems, magazine and drum variants, smart magazine select, weapon inspection, laser/light control, flashlight Harries stance, muzzle flash, ejected brass, tracers and phosphorus loads, exact cyclic RPM, custom gunshot layering, underbarrel launchers, and configurable loot rarity tiers. Version 0.2.2 repairs the H&R Pardner…
F.A.D.E.D Nexus // Nutrition Matrix
1.0.2-nexus.1Offline nutrition matrix for F.A.D.E.D Nexus Survivor Pulse. Tracks calories, carbohydrates, proteins, lipids, weight direction, and strength-training nutrition state without connecting or broadcasting.
F.A.D.E.D Nexus // World Atlas
0.5.1-nexus.1Private-by-default offline second-screen world atlas with exploration fog, notes, custom-map baking, and vanilla-respecting multiplayer peer markers. No Nexus connection or broadcast required.
Faiths & Traditions: Miracles of the End
1.1.2Adds belief traits, faith books, progression, rituals, server-owned ultimate miracles, Bound Dead, Dead Veil, and a faith status panel. Includes optional shared command routing with an automatic standalone native fallback.
Hydrocraft Build 42.20.2 Continued
42.20.4Hydrocraft compatibility continuation for Project Zomboid Build 42.20.2, preserving the classic item, recipe, crafting, loot, farming, survival, and world-interaction expansion.
Just Survivors
0.42.20.4-portLegacy internal namespace retained for compatibility.
Faded More Variety Loot
1.0.1Build 42.20 zombie-loot variety rebuilt for FadedMods. Configure the loot-rate multiplier in Sandbox Settings.
What A World - Potato Textures
1.0.0Optional aggressive texture optimization with reduced model and item texture dimensions. Enable only one What A World texture tier at a time.
What A World - Standard Textures
1.0.0Optional moderate texture optimization at vanilla dimensions. Enable only one What A World texture tier at a time.
Faded Trade Network
0.5.5Server-authoritative economy, multi-shop commerce, property ownership and leasing, Faction IDs and treasury finance, wealth rankings, and KnoxNet cash integration for Build 42.20 stable. Requires Common Sense Reborn or Common Sense Reborn (Test). Copyright (c) 2026 Faded / Faded Trade Network. All rights reserved; no reupload, redistribution, modpack bundling, forks, or modified releases without written permission.
Faded Vehicles Reborn
0.2.3-b42.20Build 42.20 MP-centric vehicle lifecycle mod with server-authoritative replacement tickets, B42 timed-action complete hooks, safe spawn scans, admin controls, and CSR compatibility.
The Path Less Traveled
1.0.3Build 42.20.2 native Skills-tab progression from level 10 to 15 with ClearView-style mastery cells and server-authoritative permanent category buffs.
Knox Transit
1.0.2Server-authoritative Build 42 transit stops integrated with Faded Trade Network.
Parent's Journal
1.0.2A keepsake from home. Every survivor starts with Dad's Journal or Mom's Journal. Use it once to answer a few questions about your parent and receive bonus skill experience and personality traits based on your choices. The journal is consumed after you submit your answers.
Years Faded
0.32.0Years Faded v0.32.0 for Build 42.20: preservation-safe years-later world aging with aged surface and overgrowth texture packs, canopy maturation, fence weathering, a darkened world grade with lush mornings, geometry-safe blood and generators, overgrown/burnt vehicles, immersivity, wind sway, till-burnt-land, additive vegetation/screamer zombies, an optional Faded Java Loader sharpness layer, and CSR geometry-safety compatibility. Support: https://discord.gg/nQJS2ejkd Copyright…
Never Forget: Athena
1.0.5A small, respectful tribute to Athena. Admin-spawned, placeable, and made to hold a few warm moments of remembrance.
Skill Book Expansion
0.1.2-b42.20.2Adds the missing Build 42.20.2 skill books and book sets for Axe, Long Blunt, Short Blunt, Short Blade, Spear, Nimble, Sprinting, Sneaking, Lightfooted, Fitness, and Strength.
Faded Mod Sorter
1.4.1Build 42.20 ClearView mod studio: topological load-order sorting, full installed-mod library with enable/disable and presets, an interactive world-cell map atlas that plots every map footprint and shows overlaps before you install anything, mod change alerts, and Faded/Yosef/IKappaID provider catalogs. Activation only ever changes on an explicit click.
For My Furries
1.2.4Unified anthropomorphic survivor, outfit, trait, accessory, decor, animation, and Feastcraft-compatible diet collection for Project Zomboid Build 42.20. Version 1.2.4.
Salvaged Fuel Recovery Station
2.0.1Commission a fixed industrial generator and nearby tanks or barrels to manufacture and store gasoline or propane. Gasoline requires a hose and compatible container to recover; propane requires an empty propane tank.
Simple Overhaul: Traits and Occupations (SOTO)
1.0.3B42.20 multiplayer-first overhaul of vanilla and custom traits and occupations, with server-authoritative progression, full localization, polished vanilla-style gameplay icons, and Faded branding.
The Big Tree Fix
0.3.2Fixes Build 42.20+ jumbo tree visibility indoors, while driving, and on foot. Registered fade canopies are save-loadable, and default-on infrastructure filtering downsizes selected XL/XXL trees near roads and buildings while preserving giant trees in dense forests. Fade textures based on work by movinow.
A Bard's Tale
1.0.1Interactive instruments, a registry-backed Bard trait and occupation, and a server-authoritative musical support aura for Build 42.20.2.
Faded Packet Savior
0.1.1Build 42.20.2 SP/MP stabilization and diagnostics. Cannot bypass engine-level malformed-packet kicks; reduces common modded-server causes with join delays, validation, safe sanitation, and logging.
Faded Trench Coats
1.0.1Version 1.0.1. A Build 42.20.2 port of the classic trench coat, rebuilt in the FadedTrenchCoats namespace. Includes closed and open variants, four period-appropriate colors, rare container loot, and an exceptionally rare detective zombie outfit.
Save The Babies
0.3.1Build 42.20.2 SP/MP baby care system with server-authoritative persistence, care GUI, crying, progression, FTN/FAM soft integrations, grief consequences, items, and admin recovery tools.
Spongie's Open Jackets
19Alternate wearable styles for vanilla clothing, updated for Build 42.20.2.
Tea Time [B42.20.2]
1.0.1Tea Time rebuilt for Project Zomboid Build 42.20.2. Adds eight handcrafted teas, packaging, cafe collectibles, posters, and clothing.
Update The Realm
0.2.1Build 42.20.2 dedicated-server Workshop update monitoring with safe host-auto-boot restarts.
Faded Armageddon
1.0.1Original Build 42 apocalypse escalation mod with server-authored destructive hazard events, emergency warnings, FA-namespaced disaster assets, and sandbox controls. Multiplayer patterns are built in but still require live MP validation.
Faded Combat Text
2.2.0Build 42.20 combat text with optimized purple damage numbers and health bars that fade from green to yellow to red.
Faded's Afflictions
0.3.1Server-admin controlled hidden persistent afflictions for Project Zomboid Build 42. Includes an admin GUI, local hallucination-style audio, SCP-650-style phantom figures, artifact overlays, darkness, cold spots, panic/stress events, chat commands, and a cure item. Some audio/item/model asset references are reused with permission from [B42] They Are Watching - Schizophrenia Mod by Twuben and SCP-650 by BitBraven;…
Faded's Last Chance
0.3.2Server-authoritative Build 42.20 life-save charges with defibrillator self-revive.
The Last Testament
1.0.1Collectible Bible-inspired booklets with a custom parchment reading window and modest spiritual comfort effects.
Faded Skies
1.0.6Standalone Build 42.20 helicopter flight, utility, and combat systems. Includes the FS UH-1B Iroquois utility helicopter and FS AH-64A attack helicopter. Designed for single-player, hosted multiplayer, and dedicated servers with server-authoritative weapons and noise.
The Price We Pay
0.2.3Build 42.20 server-authoritative SP/MP arrest, restraint, escort, and prisoner transport mod.
CSR Fundamentals
0.2.1Fundamentals-only spin-off of Common Sense Reborn: simple, vanilla-only quality-of-life features. No new items, sprites, GUIs, carry slots, or cheat-like systems. Build 42.20. SP + MP.
Faded Condition Guns
1.1.1Faded Condition Guns v1.1.1. Server-authoritative loot conditioning rebuilt exclusively for Project Zomboid Build 42.20. New firearms spawn at configurable condition ranges based on loot location without global overrides or world rescans.
Faded From The Window - Zombies Crash Through Windows
1.1.1Build 42.20 revival inspired by Zombies Crash Through Windows. Qualifying zombies smash and force their way through windows instead of opening them.
Faded Ninja
1.2.2Faded's Build 42.20 ninja survival arsenal: grappling hook traversal, throwing weapons, blades, clothing, fieldcraft literature, smoke bombs, firecrackers, and a rare themed sports car.
Faded's Building Expansion
1.1.1Build 42 construction expansion championed by Faded. Adds reinforced doors and upgrades, gates, fences, barricades, industrial structures, floors, stairs, and realistic fireplace logs through native Build 42 systems. Disable all legacy Jay's component mods before enabling.
Faded's Legacy Codex
1.0.1Preserve hard-earned survival knowledge in physical Codexes and Compendiums for Build 42. Copyright (c) 2026 Faded. All rights reserved; do not copy, reuse, redistribute, or modify this mod's code without written permission.
Proximity Auto-Read
1.2.1Choose focused literature types or read every nearby unread knowledge item. Separates knowledge magazines from leisure magazines and uses Build 42.20 native read state and timed actions.
Water Faded
1.1.1Clean-room Build 42.20 rebuild of the legacy water mod. Server-authoritative fixture expiration, drainage, and tap filters for plumbed tainted water.
Whimsy Weapons
0.3.3Five fantastical melee weapons with custom models, textures, icons, and rare world spawns for Project Zomboid Build 42.20.
What A Wreck
1.0.0Build 42.20 rebuild of Crashed Cars under the WhatAWreck namespace. Replaces vanilla burnt vehicle spawns with detailed wrecked cars across Knox Country, including B42 map zones. Server-authoritative spawn pools, wrecked part condition, JSON translations. Original wreck content by Snek.
No mods match that search.
Publishers
Official Faded Mods Network
Browse direct-download Project Zomboid mods from approved Faded Mods publishers.

Founder
Faded_One
Faded is a Project Zomboid modder, server owner, and community builder. After being banned from Steam's modding space, he built FadedMods as an independent home for mod distribution, collaboration, and long-term community-driven projects.

Vehicles and physics
IKappaID
KappaID is a Project Zomboid modder with a sharp eye for vehicle systems and server-friendly features. Mind behind IKappaID's True Real World Vehicle Physics, and helped bring new life to the Pink Slip vehicle-title system.

Build 42 survival
Yuminekogirl
Yuminekogirl focuses on Build 42 gameplay expansions: survival balance, animals, food, farming, fishing, trapping, and quality-of-life fixes. Her work adds variety to everyday survival for single-player and multiplayer.

Realistic gameplay
Yosef
Yosef is a developing modder focused on realistic, grounded gameplay. His background is Bethesda-game modding; he's building coding skills with an eye for survival, worldbuilding, and long-term depth.
Workshop access
Downloads from this workshop require acceptance of the existing FadedMods Workshop Access, Confidentiality, and Restricted Party Agreement. This notice is a summary only — the full terms live on the installer page.
Read the full Workshop Access, Confidentiality, and Restricted Party Agreement
