The Young Died Too
The apocalypse didn't spare anyone. The Young Died Too adds youth zombies of varied heights to Build 42.20, placed by age where they belong: schools, homes, parks and streets.
Youth of varied heights
Shorter youth near elementary schools and playgrounds, taller teens near high schools and streets.
Native zombies
Real IsoZombies with native AI, combat and corpses, converted population-neutrally rather than spawned in extra.
Very rare crawlers
Very rare baby zombies, split between crawlers and shamblers that burst into short pursuits.
Configurable
Sandbox options for spawn rates, speed, health, damage, corpse weight and placement weighting.
What's new in 1.2.0
- Build 42.22 (1.2.0) — admits Project Zomboid 42.22 and fixes streamed-object cache retention, stalled playground scan slots, age-speed recounts and missing legacy clothing registrations. Existing youth identities are preserved.
- Corpse appearance — child-zombie corpse appearance recovers after delayed multiplayer item replication, with a visible fallback until the composite is ready.
Requirements
Project Zomboid Build 42.20 – 42.21. No Realism dependency. Multiplayer state synchronization included.
| File | Size | SHA-256 | Download |
|---|---|---|---|
| TheYoungDiedToo-v1.2.0.zip | 23.7 MB | 76b2499055f02a156aab574da9edffac73da3265fc8c858f31fb2cfa6e736424 |
Workshop access
Downloads from this workshop require acceptance of the existing FadedMods Workshop Access, Confidentiality, and Restricted Party Agreement. This notice is a summary only — the full terms live on the installer page.
Read the full Workshop Access, Confidentiality, and Restricted Party Agreement
